Objects | ||||
Objects are what will make up the SceneNodes in the scene. They can be added or removed. You can change their properties by using the Selected Model Properties options. | ||||
Supported Model Formats: 3D Studio (.3DS) Quake 2 (.MD2) Alias Wavefront Maya (.OBJ) Microsoft DirectX (.X) Milkshape (.MS3D) |
Supported Image Formats: Windows Bitmap (.BMP) JPEG File Interchange Format (.JPG) Zsoft Paintbrush (.PCX) Truevision Targa (.TGA) Adobe Photoshop (.PSD) |
Selecting Objects |
Selecting an object by clicking on it has alittle "Trick" to it. You must turn OFF the camera mode, this will allow the event receiver to process the mouse event as "selection" and not camera movement. So just press 'C' to turn off the camera mode and 'C' again to turn it back on. Camera mode must be ON to select items from the menu or click buttons. |